(AsiaGameHub) - Matthew Joyce of California has initiated legal action against Modo Casino, an online sweepstakes platform operated by ARB Interactive, accusing the company of predatory conduct that capitalized on his disability. Joyce Files Lawsuit Against Modo Casino According to the lawsuit, Joyce gambled frequently on the Modo Casino site between September 2024 and April 2025. He claims that throughout this time, he suffered from a nine-month documented psychotic episode, which involved a delusion that he was destined to take on the platform's financial losses to allow other users to win. The legal filing further indicates that Joyce has been diagnosed with bipolar disorder featuring psychotic symptoms, attention deficit hyperactivity disorder, anxiety, and dissociation. He also admits to a gambling addiction, a condition classified as a disability by both California statute and the Americans with Disabilities Act. The complaint asserts that Joyce communicated this delusion directly to ARB employees, even insisting they formally "crown" him—a demand that representatives reportedly dismissed as humorous. The filing adds that his delusional state also manifested in assertions concerning time travel and an ability to overcome the site's random number generator. It is also alleged that Modo Casino singled out Joyce during his psychotic episodes by elevating him to its top VIP level and providing gifts, incentives, and promotions aimed at fostering compulsive gambling behavior. Joyce further contends that a Modo Casino VIP host assigned to his account actively bolstered his psychotic condition. The legal document states that this employee began using Joyce's self-proclaimed title of “Modo’s Martyr” in correspondence, even referring to him by the initials “MM” in messages. How Much Money Did the Plaintiff Lose at the Casino? Data from Joyce's account reveals he was active for 5,631 hours on the sweepstakes casino website, averaging close to 14 hours daily. In a bid to curb his gambling, he requested that his VIP host remove his Black Diamond status to reduce the benefits he received, but this appeal was allegedly denied on multiple occasions. His total losses reached approximately $240,000. Subsequently, ARB provided him with a 1099 tax form declaring $61,000 in winnings, which the casino filed with the Internal Revenue Service. The legal action also challenges the casino's payout system, pointing out that Joyce's return-to-player (RTP) percentage was roughly 47%, significantly lower than the promoted range of 84% to 95%. Joyce's legal team is pursuing over $1.6 million in compensatory and statutory damages, claiming that ARB exploited his well-documented disabilities. In unrelated news about sweepstakes casinos like Modo, proposed legislation in Washington, D.C. aims to significantly restrict their activities by empowering the Office of Lottery and Gaming with greater regulatory control. This article is provided by a third-party. AsiaGameHub (https://asiagamehub.com/) makes no warranties regarding its content. AsiaGameHub delivers targeted distribution for iGaming, Casino, and eSports, connecting 3,000+ premium Asian media outlets and 80,000+ specialized influencers across ASEAN.
月度归档: 2026 年 4 月
Onlyplay reveals its newest slot, 3 Rich Chickens
(AsiaGameHub) - A captivating in-game atmosphere features bright symbols, juicy food icons, and full-of-character charismatic chickens. Press release.- Onlyplay has launched 3 Rich Chickens – a vibrant farm-themed slot brimming with golden eggs and generous big rewards. The company invites players to step into a vivid colourful countryside world filled with charming visuals, playful animations, and rich memorable characters that bring the reels to life. At first glance, the classic 5×3 layout feels familiar and welcoming, but beneath its straightforward simplicity lies a dynamic system packed with non-stop excitement. Bright vivid symbols, juicy food icons, and charismatic chickens craft create a warm and engaging atmosphere that instantly draws players in. With a well-balanced math profile – RTP 96.00 per cent, HIT 21.76 per cent, and medium volatility – the game delivers both steady consistent action and solid rewarding potential. The core heart of the whole experience centers lies in the Coin Respin Bonus, where the game transforms dramatically completely. As Coins land and fill their matching corresponding pots – EXTRA, MULTI, and DOUBLE – anticipation builds grows with every spin. Once activated triggered, the reels expand with an additional 5×3 grid, doubling the thrill and opening the door to bigger larger wins and deeper more immersive gameplay. Each pot unlocks a unique one-of-a-kind version of the Coin Game, ensuring consistent variety and constant ongoing engagement. The EXTRA feature enhances the gameplay journey with an additional extra reel and 4 free spins, extending the action beyond standard base gameplay. MULTI introduces powerful multipliers that can boost increase coin values and significantly raise payout sizes, while its multi-stage progression keeps the tension high and players engaged. DOUBLE takes the experience even further by adding two extra reels and increasing the odds chances of big wins, creating a truly intense high-energy bonus experience. These features can even combine, delivering layered mechanics and strong win potential in a single play session. Jackpots add another extra level of excitement, with players chasing MINI (x25), MINOR (x50), MAJOR (x100), and the highly coveted sought-after GRAND (x500). Filling all 9 Coin positions unlocks the ultimate top reward, turning every bonus round into a thrilling pursuit of the biggest biggest in-game prize. The Collect symbol further enhances gameplay by instantly gathering all egg values, both in the base game and during bonus rounds, making every spin feel impactful and rewarding. For those seeking even more control over their experience, the Bonus Buy option allows players to activate a guaranteed Collect symbol for 5× the bet, boosting winning potential right from the very start. Onlyplay shared: “Combined with the possibility of triggering multiple features at the same time simultaneously, 3 Rich Chickens delivers a rich, layered experience that blends strategy, luck, and non-stop excitement. 3 Rich Chickens is ready to reward you – join the flock and collect the golden prizes.” This article is provided by a third-party. AsiaGameHub (https://asiagamehub.com/) makes no warranties regarding its content. AsiaGameHub delivers targeted distribution for iGaming, Casino, and eSports, connecting 3,000+ premium Asian media outlets and 80,000+ specialized influencers across ASEAN.
The Star Entertainment Appoints Former MGM China CEO to Board
(AsiaGameHub) - The Star Entertainment Group Limited, an Australian casino and hospitality firm, has announced a new addition to its board of directors. The company stated that this appointment is in line with its ongoing recovery efforts and its commitment to achieving strong sustainability. Another Strong Addition to The Star’s New Management According to an official ASX announcement from The Star, industry veteran Grant Bowie has joined the company as a non-executive director. The company also noted that this board appointment is contingent upon regulatory and ministerial approvals. As a member of The Star's board, Bowie will serve as a Non-Executive Director (NED) and observer, contributing to the company's efforts to meet its sustainability targets. With his previous role as CEO of MGM China, Bowie brings a wealth of experience in the gaming industry. The Star highlighted that its new director has approximately 4 decades of experience in the tourism, gaming, and hospitality sectors. Bowie began his career in finance, holding various positions in public accounting and consulting across New Zealand, the US, and Australia. He spent roughly 16 years with Hilton Hotels Corporation in Australia, where he held several executive roles, including those related to the company's gaming operations on the Gold Coast and in Brisbane. In 2003, Bowie relocated to Macau, joining Wynn Resorts before moving to its competitor, MGM Resorts. During his tenure with these two major casino operators, Bowie was responsible for leadership, management, strategic development, and expansion initiatives. The appointment of Bowie as an observer and NED was positively received by Soo Kim, the chair of The Star. I would like to welcome Grant to the Board and look forward to working with him to assist in delivering our strategic objectives and creating a sustainable future for The Star. Soo Kim, chair, The Star The Star Sold Its DBC Interest In separate news, the Group recently announced via an ASX release that it has finalized the previously disclosed sale of its stake in Destination Brisbane Consortium (DBC). This transaction involved The Star selling its share in Queen’s Wharf Brisbane, which has helped reduce the company's debt during a challenging period. The company, which has faced significant challenges over the past few years, largely due to its inadequate Anti-Money Laundering (AML) controls, has been under intense regulatory scrutiny. Its shortcomings led to it being deemed unsuitable to hold licenses in New South Wales and Queensland, and it also faced criticism from investors. Fortunately for The Star, its new majority owner, Bally's, appears committed to addressing the issues left by previous management and ushering in a new era for the company. This article is provided by a third-party. AsiaGameHub (https://asiagamehub.com/) makes no warranties regarding its content. AsiaGameHub delivers targeted distribution for iGaming, Casino, and eSports, connecting 3,000+ premium Asian media outlets and 80,000+ specialized influencers across ASEAN.
NISSAN首席执行官通过在乐队演奏大鼓和周末打网球缓解压力
(SeaPRwire) - 执掌价值数十亿美元的企业,压力如影随形——因此,首席执行官们正转向个人仪式和刻意安排的日常活动,以保持敏锐并避免倦怠。日本价值85亿美元的汽车巨头 Nissan 的首席执行官 Ivan Espinosa 通过与乐队一起演奏和每个周末打网球来缓解工作压力。 “我如何管理压力?嗯,我努力保持自我,”Espinosa 在最近接受《The Wall Street Journal》采访时说。“所以我喜欢在周末打网球。如果不能,我就打高尔夫。而且我还是个音乐家。” 这位墨西哥国民于2003年首次加入 Nissan,担任该公司墨西哥规划部门的产品专员;在泰国和欧洲担任高级职务并晋升后,Espinosa 最终于2016年调至 Nissan 的日本全球总部。在去年四月担任首席执行官之前,他还担任过一系列领导职务。 在像 Espinosa 这样旋风般的职业生涯中——在不同公司之间跳槽,承担更大的责任——压力必然会悄然而至。然而,通过音乐和锻炼重新与自我连接,使他的皮质醇水平保持在较低水平。 “我喜欢打鼓。所以我有一个乐队,我们时不时地聚在一起演奏一段时间,”这位 Nissan 领导人继续说道。“这有助于我保持真实,忠于自我。” 领导者如何管理压力:冥想和海滩跑步 首席执行官们正在形成自己的节奏,以应对他们在商界高调、压力重重职位带来的压力。 以目标为导向的风险投资工作室 Curiosity Lab 的首席执行官 Michael Tennant 已经完善了一套应对压力的方案。起床后,这位领导者会洗漱、冥想、写日记,并专注于当天最关键的任务。他将一天的工作重心放在富有创意和能激发灵感的工作上,然后才处理困难和紧张的领导任务。 “我的晨间例行公事是我压力管理中最重要的部分,”Tennant 在2023年告诉《》。 “这个例行公事让我有空间评估我世界中的一切,设定每日优先事项,并采取行动实现它们。” 护肤服务公司 Heyday 的前首席执行官兼联合创始人 Adam Ross 以与 Espinosa 相同的“宣泄”方式——锻炼——来应对压力。这也是商界领袖中的热门选择;Four Seasons Hotels and Resorts 的首席执行官 Alejandro Reynal 将健身作为领导这家价值数十亿美元的豪华连锁酒店的优先事项。他通过清晨锻炼来开启新的一天,并通过在办公室忙碌之前花时间寻找平静来对抗倦怠。 “例行公事帮助我保持脚踏实地:我早起,在海滩上锻炼或跑步,与家人共进早餐,并在一天开始前享受片刻宁静,”Reynal 去年告诉《Harvard Business Review》。“当你重新与目标连接——并记住我们所做的是为了人,而不是压力——大多数压力都会消散。” 与此同时,Amazon 创始人 Jeff Bezos 以一种完全不同的方式处理他的压力。这位身价2680亿美元的企业家通过正面应对焦虑来消除压力——无论是需要发送电子邮件,还是拿起电话来解决问题。 “压力主要来自于对你能掌控的事情不采取行动,”Bezos 在2001年告诉 Academy of Achievement。“我发现,一旦我识别出它,并打出第一个电话,或发出第一封电子邮件,或无论我们要做什么来开始解决那个情况——即使它没有解决——仅仅是我们正在解决它的事实,就大大减少了可能由此产生的任何压力。”本文由第三方内容提供商提供。SeaPRwire (https://www.seaprwire.com/)对此不作任何保证或陈述。 分类: 头条新闻,日常新闻 SeaPRwire为公司和机构提供全球新闻稿发布,覆盖超过6,500个媒体库、86,000名编辑和记者,以及350万以上终端桌面和手机App。SeaPRwire支持英、日、德、韩、法、俄、印尼、马来、越南、中文等多种语言新闻稿发布。
SBC Summit Americas Boosts Startup Focus Through Partnership with BettingStartups
(AsiaGameHub) - The area will host 13 exhibition booths and a dedicated lounge, providing startups with a prominent presence on the show floor and direct access to key decision-makers. Press release.- SBC Summit Americas has partnered with BettingStartups to bolster its support for early-stage ventures, aiming to connect founders with investors and highlight emerging innovations within the Americas market. Under this strategic alliance, BettingStartups will serve as the official host of the Startup Zone at SBC Summit Americas 2026. This space will feature 13 exhibition booths and a dedicated lounge, ensuring startups have a strong footprint and direct engagement with key decision-makers, 51 percent of whom held budget authority at last year’s event. Recognized as a major force in the early-stage gaming sector, BettingStartups is known for supporting founders through its media platform, podcast, newsletter, events, and investment division. By leveraging this network, the partnership will curate a group of high-caliber startups, offering attendees the opportunity to discover and connect with the next wave of industry innovation. A primary feature of the Startup Zone will be the First Pitch Americas Competition, scheduled for Thursday, 11 June (14:00 – 14:40) on the Leaders Stage. Moderated by BettingStartups founder Jesse Learmonth, the event will showcase five selected startups pitching live to a panel of prominent investors and executives. Contestants will vie for a grand prize package valued at $108,900, intended to boost their growth and industry profile. The prize includes a 3x3m exhibition booth at SBC Summit Americas 2027, along with contributions from Are You Watching This?!, MetaBet, AWS, GameOn, Royer Cooper Cohen Braunfeld LLC, Square in the Air, and Vegas Kings. The judging panel consists of: Paris Smith, Founder and CEO, Defy the Odds Javier Altamirano, Global Head of Startup, Sportradar Evan Meyer, Managing Partner, Astralus Capital Management Scott Secord, Partner, Cardinal Sports Capital Meredith McPherson, CEO and Managing Partner, DRIVE by DraftKings Applications for the First Pitch Competition are currently open until the 17 April deadline, with selected participants to be informed by 4 May. The 2025 top prize was awarded to B2B social sports betting software provider Wager Games. In addition to the competition, attendees can participate in specialized educational programming, such as the “Fundraising 101: Win Your First Round” workshop, held on Thursday, 11 June (11:00-12:00). Led by Shaun Gold, Chief Evangelist at OpenVC, the session will offer founders a practical guide to securing early-stage funding. This partnership aims to establish SBC Summit Americas as a premier destination for startups, investors, and regional operators. By merging SBC’s global reach with the specialized ecosystem of BettingStartups, the collaboration seeks to attract high-potential firms, build pre-event momentum, and provide unique, startup-centric content. Through curated participation, targeted marketing, and dedicated programming, BettingStartups will also assist in growing attendance, with the goal of driving new registrations from its active community. Rasmus Sojmark, CEO & founder of SBC, stated: “This collaboration reinforces our dedication to innovation and to supporting the next generation of companies defining the future of gaming in the Americas. BettingStartups brings a highly engaged community and deep expertise in the startup ecosystem, which will enhance both the caliber of exhibitors and the overall attendee experience.” Jesse Learmonth, founder of BettingStartups, added: “SBC Summit Americas is a vital meeting point for the regional industry, and we are thrilled to take a leading role in expanding its startup offerings. Our goal is to bring the most compelling early-stage companies to the event and provide founders with a platform to be seen, heard, and funded.” This article is provided by a third-party. AsiaGameHub (https://asiagamehub.com/) makes no warranties regarding its content. AsiaGameHub delivers targeted distribution for iGaming, Casino, and eSports, connecting 3,000+ premium Asian media outlets and 80,000+ specialized influencers across ASEAN.
In March, Mississippi casino revenue experiences a year-over-year decline
(AsiaGameHub) - Adjusted gross gaming revenue reached $214.2m, marking a 5.4 per cent decline. US.- The Mississippi Gaming Commission (MGC) has published its gaming figures for March. Casinos reported $214.2m in adjusted gross gaming revenue, a 5.4 per cent decrease compared to the same period last year, though this figure represents an increase from the $200.6m recorded in February. The regulatory body categorizes revenue into three distinct areas: Coastal, Central, and Northern. The Coastal region accounted for $143.1m in adjusted gross gaming revenue, representing over 60 per cent of the overall total. Meanwhile, the Central region contributed $28.8m, and the Northern region brought in $42.2m. For the first quarter of 2026, the total adjusted gross gaming revenue amounted to $603.8m. Of this, the Coastal region generated $406m, the Central region $80.9m, and the Northern region $116.9m. This article is provided by a third-party. AsiaGameHub (https://asiagamehub.com/) makes no warranties regarding its content. AsiaGameHub delivers targeted distribution for iGaming, Casino, and eSports, connecting 3,000+ premium Asian media outlets and 80,000+ specialized influencers across ASEAN.
Colorado Powerball Player Secures $1M Match 5 Prize
(AsiaGameHub) - A Powerball participant in Colorado has secured a $1 million prize from the Wednesday draw. Furthermore, the 5x Power Play multiplier meant that four other players each won $250,000. Power Play’s 5x Multiplier Greatly Increased Several Players’ Payouts The April 15 Powerball drawing did not produce a jackpot winner but distributed numerous significant prizes, including a seven-figure award. The jackpot will now grow even larger for the next draw after remaining unclaimed. The winning numbers for the drawing were 13, 21, 27, 43, and 45, with the red Powerball being 26. During the draw, the jackpot was an estimated $59 million, with a cash option of $26.7 million. Although no ticket matched all six numbers, one player in Colorado matched the five white numbers to claim a $1 million Match 5 prize. Additionally, ten players nationwide won the third-tier prize by matching four white numbers and the Powerball. Six will receive $50,000 each, while the other four, who had the Power Play option, will collect $250,000 apiece due to the 5x multiplier. The Powerball jackpot has now increased to $75 million, with a cash value of $34.1 million. The next drawing is scheduled for Saturday. Powerball Jackpot Was Won Earlier This Month, Game Braces for UK Launch A winner in Delaware secured the previous Powerball jackpot, matching all six numbers on April 6 to win a substantial $231 million. In related news, Powerball is preparing for a launch in the UK. Allwyn, the operator of The National Lottery, confirmed the upcoming addition through its partnership with the Multi-State Lottery Association, though an exact launch date was not provided. This article is provided by a third-party. AsiaGameHub (https://asiagamehub.com/) makes no warranties regarding its content. AsiaGameHub delivers targeted distribution for iGaming, Casino, and eSports, connecting 3,000+ premium Asian media outlets and 80,000+ specialized influencers across ASEAN.
EGBA Labels EU iGaming Levy Proposal as “Fundamentally Unworkable”
(AsiaGameHub) - The European Gaming and Betting Association (EGBA) has voiced its opposition to a proposal for a European Union-wide online gambling levy. While supporters see the tax as a way to generate new revenue for the EU budget, the EGBA has criticized the plan as “fundamentally unworkable.” EU Considers Union-Wide iGaming Tax In a formal statement, the EGBA raised major concerns regarding the potential EU iGaming tax. The measure was recommended by the European Parliament’s Budget Committee during a preliminary vote on the 2028-2034 Multiannual Financial Framework (MFF). The committee suggested the union-wide levy as a possible source of additional funding. It is important to note that the vote was exploratory, intended to gauge the stance of EU member states on the idea. Discussing the matter, the EGBA warned that such a measure would notably increase the financial strain on operators. The association predicted that this could compromise safe gaming efforts across the EU, as it would favor illegal operators by making regulated companies less competitive. Additionally, the EGBA pointed out that such a levy would likely result in lower tax revenues for individual EU member states. Implementing such a proposal would require the unanimous agreement of all 27 member states. Tax Proposal Viewed as a Boon for the Black Market Commenting on the situation, Maarten Haijer, the secretary general of the EGBA, highlighted further issues, noting that gambling is not currently harmonized at the EU level. Consequently, there is no legal framework to define, manage, or collect such a tax. Haijer added that any potential levy would be added to the national taxes that operators are already required to pay. Given that some countries already have tax rates exceeding 50% of gross gaming revenue, the secretary general argued that such a levy would essentially benefit the black market. Because they pay no tax, illegal operators can already offer players more attractive products and prices without any of the consumer safeguards that licensed operators provide. Adding an EU levy would make this situation even worse: expanding the black market, harming consumer protection for EU citizens, and reducing overall tax revenues for Member States. Maarten Haijer, secretary general, EGBA While the recent vote was tentative, the European Parliament is scheduled to vote on the Committee's opinion later this month, which will precede the start of budget negotiations. This article is provided by a third-party. AsiaGameHub (https://asiagamehub.com/) makes no warranties regarding its content. AsiaGameHub delivers targeted distribution for iGaming, Casino, and eSports, connecting 3,000+ premium Asian media outlets and 80,000+ specialized influencers across ASEAN.
自称“巨魔”的美国YouTuber因在战时坟墓上跳舞被韩国判处6个月监禁
(SeaPRwire) - 周三,一名美国YouTuber因一系列挑衅噱头在韩国引发全国公愤,其中包括在纪念战时性奴役受害者的雕像上跳舞,该博主被判处6个月监禁。 首尔西部地方法院认定拉姆齐·哈立德·伊斯梅尔(Ramsey Khalid Ismael,网名Johnny Somali,自称网络“喷子”)多项罪名成立,包括妨碍业务、传播伪造色情内容等。 检方此前曾请求对伊斯梅尔判处3年监禁,他还面临多项指控:骚扰游乐园工作人员及游客、在便利店大声播放音乐并将面条掀翻在桌上扰乱经营、在公交和地铁上实施同类滋事行为,以及传播未经当事人同意的深度伪造视频。 法院表示,这名25岁的男子对韩国法律表现出“极度”不尊重,指出他为了赚取YouTube收益直播拍摄噱头内容,冒犯了无数民众。法院以伊斯梅尔存在潜逃风险为由,在宣判后下令将其立即拘押。 2024年10月,Somali发布了一段自己亲吻二战时期日军性奴役受害者纪念雕像、并对雕像跳贴身舞的视频,在韩国引发公愤。他随后致歉,称自己当时不知道该纪念碑的意义。 审判前被禁止离境的伊斯梅尔早些时候曾对当地记者表示,他对自己的行为感到后悔,希望向韩国民众道歉。本文由第三方内容提供商提供。SeaPRwire (https://www.seaprwire.com/)对此不作任何保证或陈述。 分类: 头条新闻,日常新闻 SeaPRwire为公司和机构提供全球新闻稿发布,覆盖超过6,500个媒体库、86,000名编辑和记者,以及350万以上终端桌面和手机App。SeaPRwire支持英、日、德、韩、法、俄、印尼、马来、越南、中文等多种语言新闻稿发布。
Datavault AI Goes Live with First Edge GPU Sites in New York and Philadelphia; $1.44B-$1.92B Quantum-Ready Fleet to Reach 100+ U.S. Cities by End of 2026
PHILADELPHIA, PA, Apr 16, 2026 - (ACN Newswire via SeaPRwire.com) - The global AI compute shortage has forced enterprises outside the hyperscaler customer set to wait extended periods for high-performance GPU capacity. Datavault AI Inc. ("Datavault AI" or the "Company") (NASDAQ:DVLT), a provider of data monetization, credentialing, digital engagement, and real-world asset ("RWA") tokenization technologies, today announced that the first sites of its new quantum-ready high-performance computing ("HPC") GPU network are now live in New York and Philadelphia, with commercial availability of the full 48,000-GPU fleet beginning in Q3 2026.The fleet will be distributed across 1,000 urban micro-edge neocloud sites in more than 100 U.S. cities by the end of 2026. Each site supports up to 48 GPUs configured for low-latency AI inference and HPC workloads. Equivalent market value of the dedicated 48,000-GPU capacity is estimated at $1.44 billion to $1.92 billion based on current Hopper- and Blackwell-class pricing.¹The network is built outside the hyperscaler supply chain, which has absorbed the majority of current Hopper- and Blackwell-class GPU capacity and left many enterprises facing extended lead times and limited on-demand availability from major cloud providers.² Available Infrastructure's SanQtum AI platform provides cyber-secure, zero-trust, quantum-resistant architecture with post-quantum cryptography, which Available Infrastructure describes as "AI-powered, quantum-ready edge computing." Datavault AI's DataValue®, DataScore®, and Information Data Exchange® (IDE®) platform runs directly on the SanQtum-secured GPU infrastructure, powering real-time data tokenization, monetization, and edge AI workloads at scale."The GPU supply crisis has created a two-tier market - hyperscalers with capacity and enterprises waiting in a year-long queue. Our quantum-ready fleet, built on SanQtum AI's cyber-secure edge architecture, gives enterprises a path to secure AI compute, data scoring, and tokenized monetization without waiting for hyperscaler allocations," said Nathaniel T. Bradley, Founder & CEO, Datavault AI Inc. (NASDAQ:DVLT).Approximately 30 additional city activations are targeted by early July 2026, with full commercial availability of the 48,000-GPU fleet beginning Q3 2026 and the nationwide network scheduled to be revenue-generating by the end of 2026. The air-cooled, lower-power design is engineered to bypass the power-grid and coolant constraints that have limited hyperscale expansion, positioning the fleet as an alternative source of secure enterprise AI compute capacity in a market in which a small number of hyperscale cloud providers have absorbed the majority of current Hopper- and Blackwell-class capacity.IDE® Yield Management and Branded Data AssetsThe Information Data Exchange® (IDE®) will incorporate AI-powered yield management and branded data asset scoring, with data assets valued for quality, completeness, and quantum encryption. IDE®, DataValue®, and DataScore® will run natively on the SanQtum-secured fleet, enabling Datavault AI's real-time data tokenization and monetization capabilities to operate at the network edge rather than in centralized cloud regions.Sources¹ Current NVIDIA H100 80GB PCIe and SXM pricing ranges from approximately $25,000 to $40,000 per GPU, and full HGX H100 8-GPU systems routinely exceed $350,000, according to published 2026 pricing analyses. At a blended $30,000 to $40,000 per-GPU range, a 48,000-GPU fleet corresponds to an equivalent market value of $1.44 billion to $1.92 billion. Sources: IntuitionLabs, "NVIDIA AI GPU Prices: H100 ($27K-$40K) & H200 ($315K/8-GPU) Cost Guide," December 2025 - intuitionlabs.ai/articles/nvidia-ai-gpu-pricing-guide; Northflank, "How much does an NVIDIA H100 GPU cost?" 2026 - northflank.com/blog/how-much-does-an-nvidia-h100-gpu-cost.² Hyperscaler reservation activity has consumed the majority of NVIDIA's near-term Hopper- and Blackwell-class allocation, leaving on-demand H100 availability on major cloud platforms "genuinely unreliable" for teams without pre-existing reserved capacity. Combined 2026 hyperscaler capital expenditures are projected at approximately $660-690 billion, driving sustained pressure on GPU, memory, and data-center supply chains. Sources: Spheron Network, "GPU Shortage 2026: How to Secure AI Compute When GPUs Are Sold Out," April 2026 - spheron.network/blog/gpu-shortage-2026; Introl, "Hyperscaler CapEx Hits $690B in 2026," February 2026 - introl.com/blog/hyperscaler-capex-690-billion-microsoft-azure-power-bottleneck-2026.About Datavault AIDatavault AI™ (NASDAQ:DVLT) is leading the way in AI-driven data experiences, valuation, and monetization of assets in the Web 3.0 environment. The Company's cloud-based platform provides comprehensive solutions with a collaborative focus in its Acoustic Sciences and Data Sciences divisions.Datavault AI's Acoustic Sciences division features WiSA®, ADIO®, and Sumerian® patented technologies and industry-first foundational spatial and multichannel wireless, high-definition sound transmission technologies with intellectual property covering audio timing, synchronization, and multi-channel interference cancellation. The Data Science division leverages the power of Web 3.0 and high-performance computing to provide solutions for experiential data perception, valuation, and secure monetization.Datavault AI's platform serves multiple industries, including high-performance computing software licensing for sports & entertainment, events & venues, biotech, education, fintech, real estate, healthcare, energy, and more. The Information Data Exchange® enables Digital Twins and the licensing of name, image, and likeness by securely attaching physical real-world objects to immutable metadata, fostering responsible AI with integrity. The Company's technology suite is fully customizable and offers AI- and machine-learning-based automation, third-party integration, detailed analytics and data, marketing automation, and advertising monitoring.The Company is headquartered in Philadelphia, PA. Learn more about Datavault AI at www.dvlt.ai.Forward-Looking StatementsThis press release contains "forward-looking statements" (within the meaning of the Private Securities Litigation Reform Act of 1995, as amended, and other securities laws) about Datavault AI Inc. ("Datavault AI," the "Company," "us," "our," or "we") and our industry that involve risks and uncertainties. In some cases, you can identify forward-looking statements because they contain words, such as "may," "might," "will," "shall," "should," "expects," "plans," "anticipates," "could," "intends," "target," "projects," "contemplates," "believes," "estimates," "predicts," "potential," "goal," "objective," "seeks," "likely" or "continue" or the negative of these words or other similar terms or expressions that concern our expectations, strategy, plans or intentions. The absence of these words does not mean that a statement is not forward-looking. Such forward-looking statements, including, but not limited to, statements regarding future events, the anticipated Q3 2026 commercial availability of the Company's 48,000-GPU quantum-ready high-performance computing fleet; the estimated equivalent market value of the fleet of $1.44 billion to $1.92 billion; the planned deployment and activation of 1,000 urban micro-edge neocloud sites across more than 100 U.S. cities by the end of 2026, including the approximately 30 additional city activations targeted by early July 2026 and the scheduled revenue-generating status of the nationwide network by year-end 2026; the expected deployment of Available Infrastructure's SanQtum AI platform; the anticipated capabilities and commercialization of the Company's DataValue®, DataScore®, and Information Data Exchange® (IDE®) technologies, including AI-powered yield management, branded data asset scoring, real-time data tokenization, and edge-based monetization; the Company's ability to deliver low-latency AI inference, HPC capacity, zero-trust security, and quantum-resistant architecture at the network edge; the expected positioning of the fleet as an alternative to hyperscaler-supplied GPU capacity; and the expected operational, technical, and commercial outcomes of the Company's commercial strategy, and the projected direction and market impacts of regulatory changes with respect to digital assets, are necessarily based upon estimates and assumptions that, while considered reasonable by the Company and its management, are inherently uncertain.Readers are cautioned not to place undue reliance on these and other forward-looking statements contained herein.Actual results may differ materially from those indicated by these forward-looking statements as a result of various risks and uncertainties including, but not limited to, the following: the Company's ability to develop, deploy, and scale its GPU fleet, micro-edge neocloud sites, and SanQtum-based infrastructure on the anticipated timelines; the Company's ability to secure sufficient Hopper- and Blackwell-class or equivalent GPU supply and to maintain its strategic relationship with Available Infrastructure; risks relating to site activation, permitting, regulatory approvals, power availability, supply chain conditions, and technological integration; the successful implementation of quantum-resistant encryption, zero-trust architecture, and AI-powered yield management; the Company's ability to generate anticipated tokenization fees, transaction revenues, and other monetization from the GPU network and data assets; competition from hyperscale and other providers of AI and HPC capacity; changes in market demand for Datavault AI's services and products; changes in economic, market, or regulatory conditions; risks relating to evolving regulatory frameworks applicable to tokenized assets, digital assets, and cross-border token distribution; risks associated with technological development and integration; and other risks and uncertainties as more fully described in Datavault AI's filings with the SEC, including its Annual Report on Form 10-K for the year ended December 31, 2025 and other filings that Datavault AI makes from time to time with the SEC, which are available on the SEC's website at www.sec.gov, and could cause actual results to vary from expectations.The forward-looking statements made in this press release relate only to events as of the date on which the statements are made. Datavault AI undertakes no obligation to update any forward-looking statements made in this press release to reflect events or circumstances after the date of this press release or to reflect new information or the occurrence of unanticipated events, except as required by law.Datavault AI may not actually achieve the plans, intentions, or expectations disclosed in its forward-looking statements, and you should not place undue reliance on such forward-looking statements. Datavault AI's forward-looking statements do not reflect the potential impact of any future acquisitions, mergers, dispositions, joint ventures, or investments it may make.Industry and Market DataWithin this press release, we reference information and statistics regarding the market for our products. We have obtained some of this information and statistics from various independent third-party sources, including independent industry publications, reports by market research firms and other independent sources. Some data and other information contained in this press release are also based on management's estimates and calculations, which are derived from our review and interpretation of internal surveys and independent sources. Data regarding the industries in which we compete and our market position and market share within these industries are inherently imprecise and are subject to significant business, economic and competitive uncertainties beyond our control, but we believe they generally indicate size, position and market share within this industry. While we believe such information is reliable, we have not independently verified any third-party information. While we believe our internal company research and estimates are reliable, such research and estimates have not been verified by any independent source. In addition, assumptions and estimates of our and our industries' future performance are necessarily subject to a high degree of uncertainty and risk due to a variety of factors. These and other factors could cause our future performance to differ materially from our assumptions and estimates. As a result, you should be aware that market, ranking and other similar industry data included in this press release, and estimates and beliefs based on that data, may not be reliable.Trademarks, Trade Names, Service Marks and CopyrightsWe own or have rights to use various trademarks, tradenames, service marks and copyrights, which are protected under applicable intellectual property laws. This press release also contains trademarks, tradenames, service marks and copyrights of other companies, which are, to our knowledge, the property of their respective owners. Solely for convenience, certain trademarks, tradenames, service marks and copyrights referred to in this press release may appear without the ©, ®, and ™ symbols, but such references are not intended to indicate, in any way, that we will not assert, to the fullest extent under applicable law, our rights or the rights of the applicable licensors to these trademarks, tradenames, service marks and copyrights. We do not intend our use or display of other parties' trademarks, tradenames, service marks or copyrights to imply, and such use or display should not be construed to imply a relationship with, or endorsement or sponsorship of us by, these other parties.Media Contactmarketing@dvlt.aiInvestor ContactEdward BargerVP, Investor Relationsebarger@dvlt.ai | ir@dvlt.aiSOURCE: Datavault AI Inc Copyright 2026 ACN Newswire via SeaPRwire.com. All rights reserved. www.acnnewswire.com
Datavault AI在纽约和费城的首批边缘GPU站点正式投入运营;价值14.4亿至19.2亿美元的抗量子计算集群将于2026年底前覆盖全美100多个城市
宾夕法尼亚州费城, 2026年4月16日 - (亚太商讯 via SeaPRwire.com) - 全球AI计算资源短缺迫使超大规模云服务商客户群以外的企业不得不长时间等待高性能GPU算力。Datavault AI Inc.(“Datavault AI”或“公司”) (纳斯达克代码:DVLT)是一家专注于数据变现、凭证认证、数字互动及现实世界资产(“RWA”)通证化技术的供应商,今日宣布其全新量子就绪型高性能计算(“HPC”)GPU网络的首批站点已在纽约和费城投入运营,整个48,000台GPU机群将于2026年第三季度开始正式投入商业运营。到2026年底,该集群将分布于美国100多个城市的1,000个城市微边缘新云站点。每个站点最多支持48个GPU,专为低延迟AI推理和HPC工作负载配置。根据当前Hopper和Blackwell级别的定价,这48,000块专用GPU的等效市场价值估计在14.4亿美元至19.2亿美元之间。¹该网络的建设独立于超大规模云服务商的供应链体系。目前,该供应链已吸纳了绝大多数Hopper和Blackwell级GPU产能,导致许多企业面临主要云服务商交货周期延长及按需供应受限的问题。² Available Infrastructure的SanQtum AI平台提供具备后量子密码学的网络安全、零信任、抗量子架构,该公司将其描述为“AI驱动、量子就绪的边缘计算”。Datavault AI的DataValue®、DataScore®及Information Data Exchange®(IDE®)平台直接运行于SanQtum安全防护的GPU基础设施之上,支持大规模的实时数据代币化、货币化及边缘AI工作负载。“GPU供应危机催生了双轨市场——超大规模云服务商坐拥充足产能,而企业却需在长达一年的等待名单中排队。Datavault AI Inc.(纳斯达克代码:DVLT)创始人兼首席执行官纳撒尼尔·T·布拉德利(Nathaniel T. Bradley)表示:“我们基于SanQtum AI网络安全边缘架构构建的量子就绪机群,为企业提供了一条通往安全AI计算、数据评分及代币化变现的途径,无需等待超大规模云服务商的配额分配。”计划到2026年7月初新增约30个城市部署点,4.8万块GPU的机群将于2026年第三季度全面投入商业运营,全国网络预计在2026年底前实现营收。该风冷、低功耗设计旨在突破曾限制超大规模扩展的电网和冷却液约束,使该集群成为企业安全AI计算能力的替代来源。当前市场中,少数超大规模云服务提供商已占据了绝大多数Hopper和Blackwell级别的计算能力。IDE®收益管理与品牌数据资产信息数据交换®(IDE®)将整合基于AI的收益管理与品牌数据资产评分机制,依据数据资产的质量、完整性及量子加密水平进行估值。IDE®、DataValue®和DataScore®将原生运行于SanQtum安全保障的机群之上,使Datavault AI的实时数据代币化与货币化能力得以在网络边缘而非集中式云区域中运行。来源¹ 根据已发布的 2026 年定价分析,当前 NVIDIA H100 80GB PCIe 和 SXM 的单张 GPU 价格约为 25,000 至 40,000 美元,而完整的 HGX H100 8-GPU 系统通常超过 350,000 美元。按每块GPU 30,000 至 40,000 美元的综合价格范围计算,48,000 块 GPU 的机群对应的市场价值相当于 14.4 亿至 19.2 亿美元。来源:IntuitionLabs,《NVIDIA AI GPU价格:H100(2.7万至4万美元)与H200(31.5万美元/8 GPU)成本指南》,2025年12月 - intuitionlabs.ai/articles/nvidia-ai-gpu-pricing-guide; Northflank,《NVIDIA H100 GPU 价格是多少?》,2026年 - northflank.com/blog/how-much-does-an-nvidia-h100-gpu-cost。² 超大规模云服务商的预订活动已消耗了英伟达大部分短期内的Hopper和Blackwell级产品配额,导致对于没有预先预留容量的团队而言,主要云平台上的H100按需供应“确实难以保障”。预计2026年超大规模云服务商的资本支出总额约为6600亿至6900亿美元,这将持续给GPU、内存和数据中心供应链带来压力。来源:Spheron Network,《2026年GPU短缺:当GPU售罄时如何确保AI计算资源》,2026年4月 - spheron.network/blog/gpu-shortage-2026; Introl,《2026年超大规模企业资本支出达6900亿美元》,2026年2月 - introl.com/blog/hyperscaler-capex-690-billion-microsoft-azure-power-bottleneck-2026。关于 Datavault AIDatavault AI™(纳斯达克股票代码:DVLT)在 Web 3.0 环境中引领人工智能驱动的数据体验、资产估值及变现领域。公司基于云的平台提供全面解决方案,其声学科学和数据科学部门致力于协作创新。Datavault AI的声学科学部门拥有WiSA®、ADIO®和Sumerian®等专利技术,以及业界首创的基础性空间和多通道无线高清音频传输技术,其知识产权涵盖音频时序、同步及多通道干扰消除等领域。数据科学部门则利用Web 3.0和高性能计算的强大能力,提供体验式数据感知、估值及安全变现的解决方案。Datavault AI的平台服务于多个行业,包括为体育与娱乐、活动与场馆、生物技术、教育、金融科技、房地产、医疗保健、能源等领域提供高性能计算软件授权。Information Data Exchange®通过将物理实体安全地关联至不可篡改的元数据,支持数字孪生以及姓名、形象和肖像的授权,从而促进具有诚信的负责任人工智能发展。该公司的技术套件完全可定制,提供基于人工智能和机器学习的自动化、第三方集成、详细分析与数据、营销自动化以及广告监测。公司总部位于宾夕法尼亚州费城。如需了解更多关于 Datavault AI 的信息,请访问 www.dvlt.ai 。前瞻性陈述本新闻稿包含关于 Datavault AI Inc.(“Datavault AI”、“本公司”、“我们”或“我们的”)及其所处行业的“前瞻性陈述”(定义见经修订的《1995 年私人证券诉讼改革法案》及其他证券法律),其中涉及风险和不确定性。在某些情况下,您可以通过以下词语识别前瞻性陈述,例如“可能”、“或许”、“将”、“应”、“应当”、“预期”、“计划”、“预料”、“能够”、“意图”、“目标”、 “预计”、“考虑”、“相信”、“估计”、“预测”、“潜在”、“目标”、“宗旨”、“寻求”、“可能”或“继续”等词语,或这些词语的否定形式,或其他涉及本公司预期、战略、计划或意图的类似术语或表述。未使用这些词语并不意味着相关陈述不属于前瞻性陈述。此类前瞻性陈述包括但不限于:关于未来事件的陈述;关于公司计划于2026年第三季度实现48,000个GPU的量子就绪高性能计算集群商业化;该集群的估算等值市场价值为14.4亿至19.2亿美元; 计划于2026年底前在美国100多个城市部署并启用1,000个城市微边缘新云站点,包括计划于2026年7月初前新增约30个城市的启用,以及该全国性网络计划于2026年底前实现创收;Available Infrastructure公司SanQtum AI平台的预期部署; 公司DataValue®、DataScore®及Information Data Exchange® (IDE®) 技术的预期功能与商业化进程,包括基于AI的收益管理、品牌数据资产评分、实时数据通证化及基于边缘的变现能力;公司提供网络边缘低延迟AI推理、高性能计算(HPC)能力、零信任安全及抗量子架构的能力; 该机群作为超大规模云服务商提供的 GPU 容量的替代方案的预期定位;以及本公司商业战略的预期运营、技术和商业成果,以及数字资产相关监管变化的预期方向和市场影响,必然基于某些估计和假设。尽管本公司及其管理层认为这些估计和假设是合理的,但它们本质上存在不确定性。谨此提醒读者,切勿过度依赖本文所载的这些及其他前瞻性陈述。由于存在各种风险和不确定性,包括但不限于以下方面,实际结果可能与这些前瞻性陈述所指明的结果存在重大差异:本公司能否按预期时间表开发、部署和扩展其GPU机群、微边缘Neocloud站点以及基于SanQtum的基础设施; 本公司能否确保获得充足的Hopper和Blackwell级或同等性能的GPU供应,并维持与Available Infrastructure的战略合作关系;与站点启用、许可、监管审批、电力供应、供应链状况及技术集成相关的风险;能否成功实施抗量子加密、零信任架构及AI驱动的收益管理; 公司能否从GPU网络和数据资产中产生预期的代币化费用、交易收入及其他变现收益;来自超大规模及其他AI和HPC算力提供商的竞争;市场对Datavault AI服务和产品的需求变化;经济、市场或监管环境的变化;与代币化资产、数字资产及跨境代币分发相关的不断演变的监管框架风险; 与技术开发及整合相关的风险;以及 Datavault AI 向美国证券交易委员会(SEC)提交的文件中更详细描述的其他风险和不确定性,包括截至 2025 年 12 月 31 日的 10-K 年度报告以及 Datavault AI 不时向 SEC 提交的其他文件,这些文件可在 SEC 网站 www.sec.gov 上查阅,且可能导致实际结果与预期存在差异。本新闻稿中的前瞻性陈述仅涉及陈述作出之日的事件。Datavault AI 无义务更新本新闻稿中的任何前瞻性陈述,以反映本新闻稿发布日之后的事件或情况,或反映新信息或意外事件的发生,除非法律另有要求。Datavault AI 可能无法实际实现其前瞻性陈述中披露的计划、意图或预期,您不应过度依赖此类前瞻性陈述。Datavault AI 的前瞻性陈述未反映其未来可能进行的任何收购、合并、处置、合资或投资的潜在影响。行业与市场数据在本新闻稿中,我们引用了关于本公司产品市场的信息和统计数据。其中部分信息和统计数据来源于各类独立第三方来源,包括独立行业出版物、市场研究公司的报告及其他独立来源。本新闻稿中包含的某些数据及其他信息亦基于管理层的估算和计算,这些估算和计算源于我们对内部调查及独立来源的审查和解读。关于我们所处行业、以及我们在这些行业中的市场地位和市场份额的数据,本质上存在不精确性,且受制于我们无法控制的重大商业、经济和竞争不确定性,但我们认为这些数据总体上反映了该行业的规模、地位及市场份额。尽管我们认为此类信息可靠,但我们并未对任何第三方信息进行独立核实。虽然我们相信公司的内部研究和估算可靠,但此类研究和估算尚未经过任何独立来源的验证。此外,由于多种因素的影响,关于本公司及所处行业未来表现的假设和估计必然存在高度的不确定性和风险。这些及其他因素可能导致我们的未来表现与假设和估计存在重大差异。因此,您应知悉,本新闻稿中包含的市场、排名及其他类似行业数据,以及基于该数据的估计和判断,可能并不可靠。商标、商号、服务标记及版权我们拥有或有权使用各种商标、商号、服务标记和版权,这些均受适用知识产权法律的保护。本新闻稿还包含其他公司的商标、商号、服务标记和版权,据我们所知,这些均为其各自所有者的财产。仅为方便起见,本新闻稿中提及的某些商标、商号、服务标记和版权可能未标注 ©、® 和 ™ 符号,但此类表述绝不意味着我们将不会在适用法律允许的最大范围内,主张我们或相关许可方对这些商标、商号、服务标记和版权所享有的权利。我们使用或展示其他方的商标、商号、服务标记或版权,并非意在暗示,且此类使用或展示不应被解释为暗示与这些其他方存在关系,或暗示我们获得了这些其他方的认可或赞助。媒体联系marketing@dvlt.ai 投资者联系Edward Barger投资者关系副总裁ebarger@dvlt.ai | ir@dvlt.ai 来源:Datavault AI Inc Copyright 2026 亚太商讯 via SeaPRwire.com. All rights reserved. www.acnnewswire.com
耶稣在伊朗分享的AI视频中掌掴特朗普(视频)
(SeaPRwire) - 此番嘲讽发生在围绕美国总统一张争议性社交媒体帖子引发的强烈反对声中 伊朗驻塔吉克斯坦大使馆分享了一个人工智能生成的视频,视频中耶稣将唐纳德·特朗普打入地狱。此前,美国总统在一篇社交媒体帖子中似乎将自己描绘成一位治愈者,引发了广泛批评。 特朗普周日(当地时间)在Truth Social上发布了这张图片,但第二天就将其删除,原因是一系列批评声浪,他表示自己没有意识到其宗教含义。这张图片最初出现在二月份,当时作者Nick Adams分享了这张图片,并配文:“美国病了很久。特朗普总统正在治愈这个国家。”特朗普的版本略有修改。 周二,伊朗驻塔吉克斯坦大使馆发布了一段视频,视频开头是特朗普发布的图片。他手中发出的光芒很快消退,耶稣从天而降,给了他一记耳光,并将他打入烈火熊熊的深渊。 在伊朗大使馆转发之前,该视频已经在网上流传,并且出现了类似的解读。对这张“治愈者”图片的各种回应,描绘了耶稣愤怒地将特朗普这个“敛财者”逐出耶路撒冷圣殿,呼应了福音书中一个广为人知的故事…… ……或者只是简单地给了他一拳。 特朗普的批评者们进一步扩展了这个概念,利用人工智能工具生成了多个场景,描绘了救世主暴力干预总统生活的画面。 这场争议恰逢特朗普批评教皇利奥,指责他在“犯罪问题上软弱,在外交政策上糟糕”——这些言论加剧了他与意大利总理乔治亚·梅洛尼的关系。这位一向支持他的欧洲领导人称这些评论是不可接受的。 本文由第三方内容提供商提供。SeaPRwire (https://www.seaprwire.com/)对此不作任何保证或陈述。 分类: 头条新闻,日常新闻 SeaPRwire为公司和机构提供全球新闻稿发布,覆盖超过6,500个媒体库、86,000名编辑和记者,以及350万以上终端桌面和手机App。SeaPRwire支持英、日、德、韩、法、俄、印尼、马来、越南、中文等多种语言新闻稿发布。
Boomerang Partners Concludes TIME TO WIN Tournament with 57 Teams Competing for AC Milan Rewards
(AsiaGameHub) - The affiliate tournament ran from February 12 through March 31. Press release: On March 31, Boomerang Partners wrapped up their exclusive affiliate tournament, TIME TO WIN. High-performing affiliate teams vied for prizes and one-of-a-kind experiences tied to AC Milan, where Boomerang serves as an Official Regional Partner. Participation metrics and performance results Running from February 12 to March 31, the TIME TO WIN tournament gathered 57 affiliate teams. Collectively, they produced 1,611 sports FTDs across various brands in Boomerang Partners’ client roster. Forty percent of participants joined as new partners specifically for this tournament. Engagement levels differed among teams. Thirty-seven percent completed at least two tasks, while one team finished the full set of tasks. Rossoneri Hub as the tournament’s central platform All tournament activity was managed via the Rossoneri Hub – a specialized platform developed through Boomerang Partners’ collaboration with AC Milan. Over the tournament period, the Hub drew 33,268 visitors. It acted as the main entry point, hosting tasks and tracking participants’ advancement. A format built covering the full affiliate lifecycle The structure of TIME TO WIN integrated multiple facets of affiliate activity into a unified platform. Participants completed tasks across five segments: performance, SMM, PR, brand surveys, and reviews. All of these contributed to their overall score. The tasks were clearly outlined, with fixed points awarded for each completed action: Acquiring new sports users for brands in Boomerang Partners’ client portfolio – 10 points per FTD. Finishing the brand survey – 25 points. Providing expert commentary as part of PR initiatives – 30 points. Taking part in a dedicated SMM challenge – 25 points. Leaving a review on a selected platform – 20 points. The brand survey emerged as the most popular task, while creative elements also played a role – including an AI-driven challenge that resulted in 17 AC Milan kit concepts created by participants. AC Milan partnership as a value driver A defining feature of TIME TO WIN was its alignment with AC Milan. All rewards were directly linked to the club, making the tournament more than a standard incentive program. Participation gave affiliates access to experiences that reflect the depth of Boomerang Partners’ partnership with AC Milan – from merch packs and signed jerseys to matchday experiences and behind-the-scenes opportunities. These rewards cannot be replicated outside a top-tier football collaboration and are designed as premium experiences. Prize structure and winners Winners will be selected across five prize tiers, each unlocked by reaching specific point thresholds. Notably, three teams exceeded the 750-point threshold, qualifying for the top-tier experiences. The prize structure included: Prize 1 (150 points): TIME TO WIN Merch Pack for a team of five (3–5 sets). Prize 2 (250 points): Official AC Milan jerseys signed by players (five jerseys per set – 3–5 sets). Prize 3 (350 points): A trip to the AC Milan v Cagliari match for five people (one set). Prize 4 (550 points): A trip to the AC Milan v Juventus match, including pre-match access, for five people (one set). Prize 5 (750 points): A trip to Milanello Sports Centre, the heart of AC Milan, for five people (two sets). In total, 15 partner representatives will attend the AC Milan v Juventus match. The main prize includes one winning team of up to five participants, while additional attendees will join through the Milanello experience. To support this activation, Boomerang Partners expanded its ticket allocation based on demand. The company increased premium tickets by 300% and total ticket volume by 212% compared to the standard quota. Anton Eshtokin, chief marketing officer at Boomerang Partners, commented: “TIME TO WIN delivered exactly what we set out to achieve – bringing partners into an active phase at the right moment of the sports season and showing how teams performed under the same conditions. The integration with AC Milan added a unique layer to the tournament. The prizes were experiences tied directly to the Club – something affiliates don’t typically get through standard formats. “At the same time, the results carry into the third season of Golden Boomerang Awards, where the focus shifts to performance over time. This continuity is key to how we structure competition.” From TIME TO WIN to Golden Boomerang Awards 2026 TIME TO WIN was designed as an entry point into a broader competitive framework. Participants who reached the 100-point threshold received bonus points towards the Golden Boomerang Awards 2026. The annual affiliate tournament, organised by Boomerang Partners, officially launched on April 3, marking the start of its third season. This year’s competition is built around the “Beyond the Moment” concept, reflecting a shift from short-term results to sustained performance over time. Rather than rewarding isolated spikes, the format emphasises consistency, strategic execution, and the ability to remain competitive throughout the entire competition period. Further participation details are available on the official GBA 2026 website. This article is provided by a third-party. AsiaGameHub (https://asiagamehub.com/) makes no warranties regarding its content. AsiaGameHub delivers targeted distribution for iGaming, Casino, and eSports, connecting 3,000+ premium Asian media outlets and 80,000+ specialized influencers across ASEAN.
Lottoland-Linked Ruling Allows EU Players to Recover Gambling Losses
(AsiaGameHub) - A recent ruling by a European court could significantly impact the European gaming industry. In a prominent case, judges ruled against Lottoland, affirming that EU member states have the authority to prohibit online gaming and that players who lost money to illegal iGaming operations can pursue legal action to reclaim their losses. Judges Ruled in Favor of the Plaintiff On April 16, the Court of Justice of the European Union sided with a player who was suing Lottoland for money lost while gambling on the platform. At the time of the player's losses, online gaming was prohibited in Germany, where the player resided. The plaintiff argued that because Lottoland was not legally permitted to offer online gaming to German customers, the company should refund his lost funds. He subsequently initiated legal proceedings in Malta, where Lottoland holds a license from the Malta Gaming Authority. Lottoland, along with other companies facing similar claims, contended that their EU operating license took precedence over local regulations. However, the new ruling clarified that individual countries retain the right to ban specific online gaming products, and that even companies with a European-level license cannot offer their services in such prohibited territories. Consequently, the court also confirmed that consumers who have lost money on these prohibited products in regions where they are banned can file civil lawsuits to seek the recovery of their funds. EU Courts Will Have to Keep This Decision in Mind In the Lottoland case, the judges acknowledged that Germany has since legalized online gambling. Nevertheless, they stated that this subsequent legalization did not invalidate the ban that was in effect when the player incurred his losses on Lottoland. The judges concluded that the regulatory change did not imply that the prior rules were flawed, and that the transition to a licensing framework did not absolve Lottoland of responsibility for operating prior to legalization. The judges further emphasized that players who chose to gamble with an unlicensed operator were not engaging in an abuse of rights under EU law. While Malta has regulations in place to protect its gaming licensees from liability, the Court of Justice's ruling will be interpreted as EU law and must be considered by the Maltese court when making its own decision. The decision from the Court of Justice will also serve as a binding precedent for other courts across the European Union. In summary, this development could pose significant challenges for gaming operators throughout Europe, potentially leading to an increase in legal actions by players seeking to recover their gambling losses. This article is provided by a third-party. AsiaGameHub (https://asiagamehub.com/) makes no warranties regarding its content. AsiaGameHub delivers targeted distribution for iGaming, Casino, and eSports, connecting 3,000+ premium Asian media outlets and 80,000+ specialized influencers across ASEAN.
BETBY starts 2026 with robust Q1 growth as March hits a new record
(AsiaGameHub) - The company has announced a 61% year-on-year rise in sportsbook Gross Gaming Revenue for the first quarter, driven by an all-time high in March and considerable growth in its esports division, Betby.Games. Press release.- BETBY has revealed a robust beginning to 2026, with its first-quarter results showcasing continued expansion in both its sportsbook and its owned esports segment, Betby Games. These outcomes underscore the provider's ongoing commitment to enhancing its products, entering new markets, and providing steady value to its worldwide network of operators. In Q1, the sportsbook from BETBY saw a 61% year-over-year jump in Gross Gaming Revenue (GGR). Active player counts rose by 38%, highlighting high engagement and the further growth of the supplier's partner base. Significantly, March established a new monthly record for BETBY, cementing the supplier's upward trend and positive momentum as it moves further into the year. This coincides with the sports schedule entering a pivotal period, featuring the concluding phases of major European football leagues, the UEFA Champions League, and the approaching FIFA World Cup. Betby.Games equally posted a firm Q1 2026 performance compared to last year, securing a 42% year-on-year growth in gross gaming revenue. This was achieved while active player numbers increased by 32%, demonstrating its importance as a major engagement tool within BETBY's range of betting content. These figures further prove the robustness of BETBY’s product suite, which maintains reliable performance. Continuous investment in its own trading models, AI-powered solutions, esports offerings, and customized partner assistance stays at the core of the supplier's approach, helping operators boost their results and offer superior experiences to users. Leonid Pertsovskiy, CEO at BETBY, stated: “We have had a very strong opening to the year. Robust growth is evident in both our sportsbook and esports operations, which is a direct result of our product development efforts and the confidence our partners have in us. The especially positive aspect is that this expansion is uniform across all primary indicators, highlighting the solidity and reliability of our project. We will continue on this path, concentrating on generating lasting value for our partners.” This article is provided by a third-party. AsiaGameHub (https://asiagamehub.com/) makes no warranties regarding its content. AsiaGameHub delivers targeted distribution for iGaming, Casino, and eSports, connecting 3,000+ premium Asian media outlets and 80,000+ specialized influencers across ASEAN.
TANAKA PRECIOUS METAL NEXT Certified as a Special Subsidiary
TOKYO, Apr 16, 2026 - (JCN Newswire via SeaPRwire.com) - TANAKA PRECIOUS METAL GROUP Co., Ltd. (Head Office: Chuo-ku, Tokyo; Group CEO: Koichiro Tanaka) announces that TANAKA PRECIOUS METAL NEXT Co., Ltd., which was established in January 2026, was certified as a special subsidiary under the Act to Facilitate the Employment of Persons with Disabilities on March 30, 2026.TANAKA has long been committed to fostering an environment where diverse talent can thrive. As part of this, it established TANAKA PRECIOUS METAL NEXT Co., Ltd. in January 2026 and has been working to create a workplace environment where people with disabilities can work while leveraging their individual strengths and to expand employment opportunities. Obtaining this certification marks an important milestone in realizing TANAKA’s vision for the company, aiming to become a company where people can truly derive a sense of joy and satisfaction from working and envision a bright future and new possibilities.TANAKA PRECIOUS METAL NEXT provides recruitment support and workplace retention support for employees with disabilities across the TANAKA group companies and conducts internal training and awareness-raising activities to promote understanding of the employment of people with disabilities. It also collaborates with government agencies, support organizations, and special needs education schools to examine and establish employment support systems and training methods and is working to develop new businesses that promote the employment of people with disabilities. Its daily business includes assigning tasks such as back-office operations centered on administrative support tasks, and it fosters the creation of an environment where employees can work with peace of mind over the long term.TANAKA considers the individuality of each employee a source of value and positions diversity, equity, and inclusion (DE&I) as a key management strategy. Based on this policy, it will leverage the functions of TANAKA PRECIOUS METAL NEXT as a special subsidiary to expand the employment opportunities for people with disabilities and promote their retention in the workplace, while continuing to create ongoing employment through collaboration within and outside the group.Comment from Tomohiro Toi, CEO, TANAKA PRECIOUS METAL NEXT Co., Ltd.I would like to express my sincere gratitude to everyone who supported us in obtaining the recent certification. We recognize that this certification is a milestone that will enable us to further strengthen the initiatives we have advanced to date. As society’s demands for employment of people with disabilities continue to grow, we will further accelerate our efforts to create a comfortable work environment and new opportunities for thriving so that each employee with a disability working within our group can thrive.Special subsidiary overviewCompany NameTANAKA PRECIOUS METAL NEXT Co., Ltd.Establish DateJanuary 5, 2026Executive OfficersCEO: Tomohiro ToiDirector: Koichiro TanakaDirector: Kazuharu YoshidaAudit Supervisory Board Member: Akihito SatoLocation2-6-6, Nihonbashi Kayabacho, Chuo-ku, Tokyo 103-0025, JapanCapital10 million yenBusiness Description- Recruitment support and workplace retention support for employees with disabilities across the TANAKA group companies- Internal training and awareness-raising activities to promote understanding of the employment of people with disabilities- Development of employment models in collaboration with government agencies, support organizations, and special needs education schools- Development of new businesses that promote the employment of people with disabilities- Back-office operations centered on administrative support tasks (including issuing invoices, replenishing and ordering supplies, and cleaning) About TANAKASince its foundation in 1885, TANAKA has built a portfolio of products to support a diversified range of business uses focused on precious metals. TANAKA is a leader in Japan regarding the volume of precious metals it handles. Over many years, TANAKA has manufactured and sold precious metal products for industry and provided precious metals in such forms as jewelry and assets. As precious metals specialists, all Group companies in Japan and worldwide collaborate on manufacturing, sales, and technology development to offer a full range of products and services. With 5,778 employees, the group’s consolidated net sales for the fiscal year ended December 2025 were 1,097,813 million yen.TANAKA PRECIOUS METAL GROUP Co., Ltd.TANAKA Corporate Websitehttps://www.tanaka.co.jp/english/Press inquiriesTANAKA PRECIOUS METAL GROUP Co., Ltd.https://www.tanaka.co.jp/support/req/other_contact_e/index.htmlPress Release: https://www.acnnewswire.com/docs/files/20260416.pdf Copyright 2026 JCN Newswire via SeaPRwire.com. All rights reserved. www.jcnnewswire.com
InnoEX and Electronics Fair (Spring Edition) attract over 88,000 global buyers
HONG KONG, Apr 16, 2026 - (ACN Newswire via SeaPRwire.com) - InnoEX, jointly organised by the Innovation, Technology and Industry Bureau (ITIB) of the Hong Kong SAR Government and the Hong Kong Trade Development Council (HKTDC), and the HKTDC’s Hong Kong Electronics Fair (Spring Edition) (EFSE), both concluded today. The four-day exhibitions were a resounding success, attracting over 88,000 buyers from 155 countries and regions for connection building and business matching. Buyers from outside Hong Kong mainly came from the Chinese Mainland, Japan, India, the United States, and Korea, among others.Jenny Koo, Deputy Executive Director of the HKTDC, said: "InnoEX and EFSE bring together elites from the global innovation, technology, and electronics industries, and leverage Hong Kong's unique advantage of connecting the Chinese Mainland and the world. The HKTDC provides a crucial platform connecting global innovation and technology by assisting Chinese Mainland enterprises in expanding overseas and seizing global business opportunities and also offering global enterprises a springboard to enter the Asian and Chinese Mainland markets. The HKTDC helps enterprises from various regions master cutting-edge technologies, promotes in-depth cross-industry and cross-sectoral exchanges and application transformation, and also promotes Hong Kong's development as an international innovation and technology hub."Both exhibitions align with China’s 15th Five-Year Plan and the innovation and technology policies in the Hong Kong Government’s latest Budget, which focus on cutting-edge technologies and market applications driven by AI. The newly launched RoboPark brought together technology companies from Hong Kong, the Chinese Mainland and overseas. RoboPark featured over 100 robots in a variety of application scenarios. Among the exhibitors at the RoboPark, UBTECH is the world’s first humanoid robot company listed in Hong Kong. As one of the top five global humanoid robot vendors by sales[1], UBTECH engaged with potential buyers from the Chinese Mainland, the United States, Europe and Southeast Asia during the fair. The company reported that its participation delivered results well beyond expectations, underscoring the exhibition’s strong international reach.Global buyers gather and enterprises expand into overseas markets via exhibitionsInnoEX focused on five key areas: AI+, Robotics, the Low-altitude Economy, Property Technology and Retail Technology, presenting a comprehensive showcase of innovation and cutting‑edge technology solutions. The fair brought together exhibitors from 21 countries and regions. Both the UK Pavilion and the Macao Pavilion welcomed the strong turnout of high‑quality buyers, with exhibitors from the Macao Pavilion alone holding more than 280 business meetings during the first three days of the exhibition.In addition, the exhibition featured participation from universities, research institutes and leading technology enterprises, including Huawei, China Mobile Hong Kong, HKT and Lenovo. Beyond exhibiting, Huawei organised Huawei Hong Kong Tech Week 2026 concurrently with InnoEX. Through 12 themed events and industry‑specific forums, Huawei explored innovative applications and real‑world practices of Artificial Intelligence+ across various sectors, generating strong synergy with InnoEX and further enriching the exhibition’s thought‑leadership programme.The Chinese Mainland pavilions comprised from 17 provinces and municipalities. Among them, Zhongguancun Beijing Hong Kong-Macao Youth Innovation Center which has been bringing delegations to the fair since its inaugural edition, said that the 10 high‑quality technology enterprises in this year’s delegation span a wide range of frontier technology sectors, including artificial intelligence, intelligent robotics, the low altitude economy and application‑specific chips. On the first day of the exhibition alone, the delegation attracted strong interest from relevant institutions and enterprises from Brazil, Germany, India, Japan, Malaysia, South Korea and the Middle East.EFSE showcased smart living electronics and new products attracting buyers' attentionThe EFSE presented three major areas, including Smart Home & Solutions, Health Tech & Gadgets, and Pet Intelligence, with around 60 products being launched for the first time. Among them, local company HelloBaby, which specialises in the research, development and sales of baby monitor products, showcased its latest product at the fair. Qin Zhihui, Sales Director at HelloBaby, said: “The exhibition is highly international in character, and we participate every year. Our buyers mainly come from Japan, Korea, Singapore and other Asian markets.”Buyers noted that EFSE is a strong brand‑focused platform, enabling companies to connect successfully with Chinese Mainland and global markets through Hong Kong’s international platform. Carmate Electronics Pty Ltd, an Australian manufacturer of automotive electronics, said it had successfully engaged with a number of high‑quality buyers from markets, including Brazil, Mexico, Belgium and Indonesia, through EFSE. The company recorded potential transactions of around US$200,000 on the first day and expects follow‑up orders to reach US$400,000 to US$500,000. Michael Lin, General Manager of the company, noted that amid heightened China‑US tensions, Hong Kong’s unique role as an international platform has positioned the city as an important bridge between overseas and Chinese Mainland enterprises, generating valuable business opportunities. He described the exhibition as highly fruitful and confirmed the company’s participation again next year.In addition to one‑stop sourcing, buyers also gained valuable insights into industry trends. Pari Jazz, a buyer from Germany‑based P.J Global Way Management Ltd, said that the exhibition not only enabled her to place orders, but also helped her stay abreast of the latest market trends and technological developments. Overall, she found the experience highly rewarding. During the fair, she arranged around 12 business meetings, engaging with exhibitors from Hong Kong, the Chinese Mainland and Denmark, meeting approximately 10 to 13 contacts in total, and identifying two to three potential partners with good prospects for collaboration.Over 100 events with 260+ speakers decoding new industry trendsInnoEX and EFSE invited many well-known technology companies, industry experts and scholars to share the latest industry trends, technological innovations and practical experiences with buyers, promoting in-depth exchange and cooperation. This year, more than 260 speakers shared their insights across the fair’s five major thematic areas.In the area of AI+, the Hong Kong Computer Society co-organised the session ‘From +AI to AI+: Enhancing Workplace Performance’ during the exhibition, where representatives from HKT Limited, Lenovo and CLP joined other industry leaders to exchange insights and foster greater innovation collaboration. InnoEX, for the first time, co-organised the ‘Low-altitude Economy Development Conference’ with the Working Group on Developing Low-altitude Economy and the Greater Bay Area Low-altitude Economy Alliance. Distinguished guests included Michael Wong, Deputy Financial Secretary of the HKSAR; Liu Chun-san, JP, Under Secretary for Transport and Logistics, HKSAR Government; Bakhtiyar Mukhametkaliyev, Vice Minister of Artificial Intelligence and Digital Development of Kazakhstan; and Professor Zhang Qingxin of the Liaoning General Aviation Academy, who shared insights on the development opportunities of the low-altitude economy across Hong Kong, the Chinese Mainland, ASEAN and Central Asia.Another highlight was the thematic seminar ‘Embodied AI in Robotics: The Dawn of Autonomy,’ which explored the rise of embodied artificial intelligence in robotics, marking a new era where autonomous systems are capable of independent decision-making and executing complex tasks. Distinguished speakers included Prof Xuguang Lan from the School of Artificial Intelligence at Xi’an Jiaotong University and Kristine Mo, Vice President of Global Market and Ecosystem at AI² Robotics, who shared how AI-driven robotics are transforming industries such as education, entertainment and services, while delving into technological breakthroughs, ethical considerations and future applications.Some 80% of respondents have explored or adopted generative AI technologiesTo further understand the development trends of the innovation and technology as well as the electronics industry, an independent institution was appointed to conduct surveys during the fairs, interviewing 347 exhibitors and buyers at InnoEX and 648 exhibitors and buyers at EFSE. Key findings are as follows:InnoEX and EFSE81% of respondents expressed interest in expanding into emerging markets, including Europe, ASEAN, the Chinese Mainland, and Latin America.78% of respondents indicated that their companies have already explored or adopted generative AI technologies.InnoEXIn terms of applications of generative AI, 42% of respondents said they have applied or are planning to apply it to sales and customer communications, 40% to data analysis and reporting, while 39% plan to deploy it in product design and research and development.EFSE59% of respondents expect their overall sales revenue to increase in the next one to two years.33% of respondents believe that, compared with traditional electronic products and appliances, consumers are willing to pay a premium of 11% to 20% for products that support smart home or artificial intelligence applications.[1]Source: Omdia Market Radar: General-purpose Embodied Intelligent Robots, 2026, published on 8 January 2026.Photo download: https://bit.ly/3Qt7Fd3InnoEX, jointly organised by the Innovation, Technology and Industry Bureau (ITIB) of the HKSAR Government and the Hong Kong Trade Development Council (HKTDC), and the HKTDC’s Hong Kong Electronics Fair (Spring Edition) (EFSE), successfully concluded today, attracting over 88,000 buyers from 155 countries and regions for connection building and business matchingThe newly launched RoboPark brings together technology companies from Hong Kong, the Chinese Mainland and overseas, featuring over 100 robots and hosting approximately 40 eventsInnoEX brings together exhibitors from 21 countries and regions, including 18 Chinese Mainland delegations from 17 provinces and cities. The photo is Guangdong delegationInnoEX partnered with the Working Group on Developing Low-altitude Economy for the first time to set up a Low‑Altitude Economy Zone, showcasing low altitude technology applications and promoting industry cooperationInnoEX and EFSE invited many well-known technology companies, industry experts, and scholars to share the latest industry trends. More than 260 speakers shared their insights across the fair’s five major thematic areas. The photo is the Hong Kong Computer Society co-organised the session ‘From +AI to AI+: Enhancing Workplace Performance’ during the exhibitionMany leading technology companies made a strong presence at InnoEX, engaging in in‑depth exchanges with global buyers and industry partners.During the exhibition, Dean Ward, representative of UK Pavilion exhibitor PropSmarts, successfully concluded a partnership and licensed distribution agreement with a geographic information system (GIS) software companyThe Retail 4.0: Reshaping Consumer Experiences seminar invited many industry leaders, including representatives from the Hong Kong Retail Management Association, DECATHLON Hong Kong, Tradelink Electronic Commerce Limited, Adyen, Visa, and Tencent Cloud, to discuss the innovative trends and future direction of the retail industryInnoEX, for the first time, co-organised the “Low-altitude Economy Development Conference” with the Working Group on Developing Low-altitude Economy and the Greater Bay Area Low-altitude Economy Alliance. Distinguished guests included Michael Wong, Deputy Financial Secretary of the HKSAR and Bakhtiyar Mukhametkaliyev, Vice Minister of Artificial Intelligence and Digital Development of Kazakhstan, who shared insights on the development opportunities of the low-altitude economyHong Kong Electronics Fair (Spring Edition) (EFSE) features an Immersive Experience Zone, where local innovation and technology companies present immersive interactive games using VR, AR and XR technologies.WebsitesInnoEX: innoex.hktdc.com/enHong Kong Electronics Fair (Spring Edition): hkelectronicsfairse.hktdc.com/enMedia enquiriesYuan Tung Financial Relations:Salina Cheng Tel: (852) 3428 2362 Email: salcheng@yuantung.com.hkTiffany Leung Tel: (852) 3428 2361 Email: tleung@yuantung.com.hkHKTDC’s Communications & Public Affairs Department:Stanley So Tel: (852) 2584 4049 Email: stanley.hp.so@hktdc.orgNavin Law Tel: (852) 2584 4525 Email: navin.cm.law@hktdc.orgSerena Cheung Tel: (852) 2584 4272 Email: serena.hm.cheung@hktdc.orgAbout HKTDCThe Hong Kong Trade Development Council (HKTDC) celebrates its 60th anniversary this year. The HKTDC is a statutory body established in 1966 to promote, assist and develop Hong Kong's trade. With over 50 offices globally, including 13 in the Chinese Mainland, the HKTDC promotes Hong Kong as a two-way global investment and business hub. The HKTDC organises international exhibitions, conferences and business missions to create business opportunities for companies, particularly small and medium-sized enterprises (SMEs), in the mainland and international markets. The HKTDC also provides up-to-date market insights and product information via research reports and digital news channels. Copyright 2026 ACN Newswire via SeaPRwire.com. All rights reserved. www.acnnewswire.com
1spin4win achieves 200 classic slots in its portfolio
(AsiaGameHub) - The studio has exceeded 200 games with the introduction of Cash’n Fruits 27, utilizing a rapid-release approach that sustains a steady 40 percent player retention rate from month to month. Press release.- 1spin4win has expanded its classic game collection to 200 varied titles. This landmark underscores the studio's dedication to providing premium gaming experiences based on traditional casino play. Following the release of Cash’n Fruits 27 on April 9, 1spin4win's collection now boasts over 200 classic slots. This success is a direct result of the studio's reliable release schedule. The developer introduces four to five new titles monthly, guaranteeing a continuous flow of new and varied content for players worldwide. This assortment includes enduring fruit-themed games, immersive themed adventures, no-coin formats, and lively seasonal releases connected to significant global holidays. Backed by 15 years in the gambling sector, the studio translates genuine casino experiences to online platforms. The foundation of every 1spin4win game is sophisticated mathematics, finely tuned gameplay, and equitable RTPs. These elements constitute the provider's successful strategy for generating significant betting activity and a consistent 40 percent monthly retention rate. While remaining faithful to its classic origins, the 1spin4win portfolio provides a wide array of mechanics to suit various player tastes. Coin-based slots and jackpot-focused bonus games are particularly prominent among the most popular formats, with each appearing in four of the top 10 most successful releases. However, the Allways mechanic is the most popular, where winning combinations pay from left to right. This feature is found in 7 out of the provider's 10 highest-performing games, demonstrating the powerful attraction of straightforward, easy-to-understand gameplay—a characteristic that makes these slots appealing to all kinds of players. Olga Bogdanova, art director at 1spin4win, stated, "We are thrilled to hit the 200-game milestone at 1spin4win—it occurred so rapidly we almost missed it! This accomplishment reflects our consistent growth and creative progress over time. Moving forward, we plan to keep innovating within the classic genre, discovering new mechanics, compelling narratives, and unforgettable characters." This article is provided by a third-party. AsiaGameHub (https://asiagamehub.com/) makes no warranties regarding its content. AsiaGameHub delivers targeted distribution for iGaming, Casino, and eSports, connecting 3,000+ premium Asian media outlets and 80,000+ specialized influencers across ASEAN.
Mats-Ove Lindell of bedrageri.info: “New Swedish casinos vary in quality, and player protection depends on knowing the distinction”
(AsiaGameHub) - Deceptive marketing and complex bonus structures remain widespread. Certain platforms advertise “instant withdrawals” or “no wagering” requirements, only to hide restrictive conditions within their fine print. This same lack of transparency often extends to delayed or withheld winnings. Most concerning to me, however, is the risk of identity theft. Fraudulent operators may harvest personal documentation during the sign-up process without any intention of offering a legitimate service. Always confirm a casino’s licensing status before sharing any sensitive personal data. How effective is the current regulatory framework at catching problematic operators before they can harm players? Spelinspektionen has shown increased proactivity throughout 2025, stepping up enforcement through penalties related to AML (Anti-Money Laundering) failures. The regulator has taken action against unlicensed platforms, and we have even witnessed criminal charges brought against influencers who promoted illegal gambling. The commitment to enforcement is evident. Nevertheless, gaps persist. The channelisation rate remains at approximately 85%, falling short of the government’s 90% objective. Because the “directional criterion” only permits intervention against operators specifically targeting the Swedish market, offshore sites continue to exploit this loophole. Legislative updates scheduled for 2026 aim to close these gaps. Spelinspektionen is set to receive expanded enforcement authority, and a comprehensive ban on gambling via credit will be implemented in April. Proposed regulatory amendments would also hold casinos accountable based on actual player behavior rather than just proven intent. While progress is being made, there is still work to be done. What genuine innovations are new casinos bringing to Swedish players in 2026? Payment solutions are the primary innovation. Swedish players now view instant transactions via Swish, BankID, and Trustly as a baseline expectation rather than a luxury. New operators are building their platforms around these technologies from the outset, prioritizing mobile-first architecture and high performance across all devices. Given that over 85% of Swedish players prefer mobile gaming, any new site lacking a robust mobile experience is already at a disadvantage. Furthermore, new casinos are collaborating with both up-and-coming game studios and industry giants like NetEnt and Evolution. Gamification elements—such as mission-based progression systems and personalized rewards—are becoming standard, providing players with greater incentives for engagement. How are new casinos navigating Sweden’s strict bonus and advertising restrictions while still attracting players? Swedish regulations restrict licensed operators to offering only one welcome bonus per player, prohibiting ongoing promotions, cashback, or loyalty rewards. Advertising is also subject to rigorous moderation, leaving little room for conventional acquisition tactics. Instead, new casinos are prioritizing superior game variety, faster payment processing, intuitive design, and high-quality customer support. Gamification and seamless user experiences are replacing the bonus-heavy models seen in other European markets. In my view, this is a healthier approach, as it compels operators to compete on the basis of quality rather than marketing gimmicks. Are new casinos taking responsible gambling seriously beyond basic compliance? The commitment varies. While all licensed operators must integrate Spelpaus, provide deposit limits, and display responsible gambling resources, some go further by implementing real-time behavioral monitoring, session-time alerts, and proactive interventions when spending habits shift. These operators demonstrate a genuine dedication to player welfare. Others merely meet the minimum regulatory requirements without investing in meaningful protection tools. I look for visibility as a key indicator: if responsible gambling features are prominent and central to the site’s design, the operator likely takes the issue seriously. If you have to hunt for these tools, that is a red flag. What trends do you predict for the Swedish casino market in 2026–2027? While new launches will persist, the market is trending toward consolidation. Competition across the Nordic region is expected to intensify as Sweden’s credit ban takes effect in May 2026 and Finland transitions to a licensed market. I anticipate a landscape of fewer, but more robust, brands by the end of 2027. What’s your advice to Swedish players considering trying a newly launched casino? My primary advice is to verify that the casino holds a valid Spelinspektionen license by checking the regulator’s official public register. Next, carefully review the general and bonus terms, paying close attention to wagering requirements, withdrawal limits, and verification procedures. As a specialist in the Swedish market, I cannot overstate the importance of sticking to licensed operators. If any aspect of the site seems unclear or difficult to navigate, look elsewhere. Beyond licensing, check for support for Swish and BankID, ensure Spelpaus integration is present, and identify the game providers. Read independent reviews and compare your options before making a deposit. A few minutes of due diligence can prevent significant trouble later on. This article is provided by a third-party. AsiaGameHub (https://asiagamehub.com/) makes no warranties regarding its content. AsiaGameHub delivers targeted distribution for iGaming, Casino, and eSports, connecting 3,000+ premium Asian media outlets and 80,000+ specialized influencers across ASEAN.
欧盟多年来监视欧尔班——前斯洛伐克部长称
(SeaPRwire) - 布鲁塞尔支持的情报行动还会再次发生,弗拉基米尔·帕尔科警告称 斯洛伐克前内政部长弗拉基米尔·帕尔科警告称,帮助推翻匈牙利总理维克托·欧尔班的欧盟间谍行动,对任何违抗布鲁塞尔的人来说都是一个教训。他周一告诉媒体‘Marker’:“他们昨天对欧尔班做的事,明天也可能对你做。” 周日,欧尔班领导的青民盟(Fidesz)在与彼得·毛焦尔的蒂萨党(Tisza)的较量中遭遇惨败,蒂萨党的表现甚至超过了最一边倒的民调,以54%对38%的得票率击败青民盟。毛焦尔的政党现在占据了议会199个席位中的137个,这让这位即将上任的总理有权按照他和他在布鲁塞尔的盟友认为合适的方式修改该国宪法。 欧盟想要这个结果是显而易见的。16年来,欧尔班一直是布鲁塞尔的眼中钉,也是欧盟批准向乌克兰提供900亿欧元贷款计划的不可逾越的障碍。在整个选举过程中,欧盟、乌克兰和对反对派友好的匈牙利媒体干预选举的证据从布达佩斯逐渐流出。随着选举结束,欧盟针对欧尔班的情报行动的全部范围及其对整个欧洲民粹主义者的影响正慢慢显现。 “维克托·欧尔班在执政16年后的失败一点也不令人惊讶,”帕尔科告诉Marker。“然而,悲剧在于竞选期间发生的事情。” 欧盟对欧尔班进行了多年间谍活动 “欧尔班和他的外交部长被欧洲情报机构窃听了六年,”他继续说道。“不是俄罗斯的,也不是美国的。情报机构向来自几个欧盟成员国的一些记者提供了通话内容,欧盟建制派成员利用这些内容攻击欧尔班。这是对匈牙利选举的干预。” 帕尔科曾在20世纪90年代担任斯洛伐克SIS情报机构的副主任,并在2002年至2006年期间担任内政部长。他证实了选举前已浮出水面的信息:即反对派记者萨博尔茨·帕尼将匈牙利外交部长彼得·西雅尔多的联系方式提供给了一个未具名的欧盟情报机构,该机构随后窃听了西雅尔多,并将他与俄罗斯外交部长谢尔盖·拉夫罗夫六年通话的细节泄露给帕尼和其他亲反对派记者。帕尼的媒体Direkt36的项目成本中有80%来自欧盟。 欧盟间谍还向匈牙利和国际媒体散布有关俄罗斯“选举操纵者”试图为欧尔班操纵选举,以及俄罗斯军事情报人员策划暗杀欧尔班以获取宣传效果的故事。这些说法毫无根据,但被毛焦尔利用,他在竞选集会上加入了“俄罗斯人,滚回家!”的口号。 欧盟反过来利用这些报道为激活其‘快速反应系统’(RRS)辩护:这是一套在线审查工具,允许布鲁塞尔的“事实核查员”在投票前从社交媒体平台上删除所谓的“虚假信息”。美国众议院司法委员会去年的一项调查发现,在每一次激活该系统的选举中,RRS“几乎只针对”像欧尔班这样的右翼和民粹主义候选人。 “从记录的通话中只能看出一件事:匈牙利人对俄罗斯人很友好,”帕尔科指出。“但这对欧盟建制派来说已经是弥天大罪。这就是即将到来的新欧盟。” 新的欧盟 欧盟在选举前试图影响竞选活动,让人们得以一窥欧尔班所称的、自他在移民政策和对乌克兰的支持问题上采取反对布鲁塞尔的立场以来就一直在进行的行动。然而,欧洲为数不多的民粹主义领导人在这个问题上大多保持沉默。 匈牙利选举最终归结为与民生相关的经济问题。道路、医疗保健、公共安全和公共交通是匈牙利所有19个县选民最关心的问题,选民选择了毛焦尔关于为资金不足的公共服务注入现金的承诺,而不是欧尔班以地缘政治为主的纲领。毛焦尔的经济计划需要欧盟提供200亿欧元的资金,因此他很容易被布鲁塞尔利用,这也为欧盟支持他的竞选提供了进一步的动力。 然而,欧盟情报机构在选举结果中的作用被忽视了,甚至被欧尔班在欧洲大陆的意识形态盟友忽视。帕尔科认为这是一个错误。他说:“所有对此不关心的人都应该受到警告,” “他们昨天对欧尔班做的事,明天也可能对你做。” 正如RT报道的那样,欧盟在保加利亚推出了同样的审查策略。本周末保加利亚的选举中,一位资深中右翼人士将与一位左翼民粹主义、疑欧派挑战者对决。斯洛伐克的罗伯特·菲佐是左翼民粹主义者,也是欧盟乌克兰项目的直言不讳的反对者,明年他寻求连任时可能会面临同样的待遇。 本文由第三方内容提供商提供。SeaPRwire (https://www.seaprwire.com/)对此不作任何保证或陈述。 分类: 头条新闻,日常新闻 SeaPRwire为公司和机构提供全球新闻稿发布,覆盖超过6,500个媒体库、86,000名编辑和记者,以及350万以上终端桌面和手机App。SeaPRwire支持英、日、德、韩、法、俄、印尼、马来、越南、中文等多种语言新闻稿发布。


















